A customizable card game where players take turns attracting citizens, taking the citizens’ actions, and claiming the sparks those actions generate.
Details
Timing:
Sat 1:00 PM - Sat 2:30 PM
Location:
ICC
/ Hall A : Blue
/ 11
Long Description:
The more citizens a player has of a specific type, the more powerful that citizen’s action becomes. The player with the most sparks when the deck runs out is the winner of the game!
Event Website:
Organizing Group:
GM Names:
Keith Matejka, Tim Virnig, Harrison Dunn, Stephan Esser, Nate Linhart, Jason Lentz, Hollis Cherry, Eric Tague, Jess Carrier, Sara Gilson, Stephen Kerr claire@thunderworksgames.com
Event Type:
Game System:
Rules Edition:
1st
# Players:
2 - 5 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
Friday
Saturday
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This event
1:00 PM - 2:30 PM
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