To Find the Light
Sat 1:00 PM - Sat 5:00 PM: 0 tickets, $4 each (Official Listing)

A perilous quest, a mysterious keep, terrible traps, and perplexing puzzles challenge the adventurers in a race against time to recover the stolen Orb of Illumination.

Details

Timing:
Sat 1:00 PM - Sat 5:00 PM
Location:
JW / Room 102 / 4
Long Description:
Light has failed in the underground kingdom of Zephtalio. The Night Hawks, (locally) famous adventurers, are hired to retrieve the Orb of Illumination. The followers of Kelimar, God of Anarchy, have stolen the artifact in an effort to throw the underground kingdom into chaos. Brave a mysterious tower filled with puzzles, traps, and mad cultists in a race against time. Will the party restore the artifact and bring light back to the kingdom?
Event Website:
N/A
Organizing Group:
GM Names:
Fred Winter fred@winterindy.com
Game System:
Dungeons & Dragons
Rules Edition:
5th
# Players:
4 - 6 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No

Sessions Hide unavailable sessions

Wednesday

  • RPG24ND245347
    6:00 PM - 10:00 PM
    0 tickets available

Thursday

  • RPG24ND245348
    9:00 AM - 1:00 PM
    0 tickets available

Friday

  • RPG24ND245349
    1:00 PM - 5:00 PM
    0 tickets available

Saturday

  • This event
    1:00 PM - 5:00 PM
    0 tickets available

Sunday

  • RPG24ND245351
    12:00 PM - 4:00 PM
    0 tickets available