Can you find who is killing the crew of a merchantship? In the style of the RPGA's "Classic" pregen adventures, a role-playing heavy mystery game by Reynolds C. Jones for pregenerated characters.
Details
Timing:
Fri 2:00 PM - Fri 6:00 PM
Location:
JW
/ Room 204
/ 1--4
Long Description:
The Merchantman "New Horizons" is living up to its name. You were sailing along on your way to the Eastern Trade Cities Port at East Haven on Zest'qua, with goods and important passengers aboard, until... you weren't. You have no idea where you are now. The stars are strange, what few of them you see through the mists, and something, or someone, is picking off members of the crew one at a time. A mutiny nears, not that it will matter if you can't find your way back to familiar seas. In any event, the crew can no longer be trusted-- they seem to be withdrawing into sullen cliques. The three gentlefolk aboard must work with the Captain, Boatswain, and First Mate to solve this before it's too late.
Event Website:
N/A
Organizing Group:
GM Names:
Adam Morse
Event Type:
Game System:
Dungeons & Dragons
Rules Edition:
5th
# Players:
4 - 24 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
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This event
2:00 PM - 6:00 PM
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