Earth After The Melt: An Interfactional Game
Thu 9:00 AM - Thu 1:00 PM: 12 tickets, $10 each (Official Listing)

Play in a book’s world. 2 Tables of 6 Players each will navigate multiple maps while striving for resources to get off world before it’s too late.

Details

Timing:
Thu 9:00 AM - Thu 1:00 PM
Location:
JW / White River Ballroom H--J / HQ
Long Description:
In this game, High Point Bases, surrounded by violent seas, serve as final refuges. In Part 1 of the adventure, teams race through objectives to build a space-worthy ship to escape the drowning world. In a polyhedron system with a core D6 mechanic, players focus on teamwork, courage, factional traits, and variable movement. Intensity in skills and combat can be increased with passion or resistance on a clock where minutes equal days. Characters and ships are equipped with tech, weapons, and gear for offense, defense, and vitality. Players interact with their own maps and are guided by both their game master and a two-table interplay game master to ensure they reach Part 2 of the adventure together. Once they do, missions diverge and the players will experience puzzles and combat as they work to ensure or sabotage the exodus.
Event Website:
N/A
Organizing Group:
GM Names:
Jonathon Myhre, Betty Tatum, Chris Tatum, Matt McCloud, Jeremy Sarson, Rebecca Siever, Dominique Casarin, Edwin Mullavey matthewmccloud7@gmail.com
Game System:
Dungeon Race
Rules Edition:
1st
# Players:
12 - 12 players
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
Yes
Tournament?:
No

Sessions Hide unavailable sessions

Thursday

  • This event
    9:00 AM - 1:00 PM
    12 tickets available
  • RPG24ND268064
    2:00 PM - 6:00 PM
    12 tickets available

Friday

Saturday

  • RPG24ND268067
    9:00 AM - 1:00 PM
    7 tickets available
  • RPG24ND268068
    2:00 PM - 6:00 PM
    7 tickets available

Sunday

  • RPG24ND268069
    9:00 AM - 1:00 PM
    12 tickets available