We’ll explore gaming to increase student engagement through interactive discussion. Hands on, active play using different games to highlight how such use can creatively enforce terms & concepts.
Details
Timing:
Wed 10:00 AM - Wed 11:30 AM
Location:
JW
/ White River Ballroom D
Long Description:
Management researchers will generate an interactive discussion of the implications of using games, highlighting how we have used a variety of games in several different management courses. Through active participation, and guided by the facilitators, attendees will use commercially available games, such as Dungeons and Dragons, and well-known cultural references such as Harry Potter, to illustrate management course material, including diversity and individual differences. This symposium session will involve hands on experience for attendees to use different games highlighting how such use can creatively enforce terms and concepts in management education.
Event Website:
N/A
Organizing Group:
GM Names:
Ian Mercer, Gabby Swab, David Tomczyk, John Harris, Trade Day General ism0002@auburn.edu
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
4 - 50 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
Yes
Tournament?:
No
Sessions Hide unavailable sessions
Wednesday
-
This event
10:00 AM - 11:30 AM
40 tickets available