Villains need to be more than "I'm the bad guy!". In this workshop, you will learn to give them depth, personality, & conflict.
Details
Timing:
Thu 2:00 PM - Thu 4:00 PM
Location:
Westin
/ Senate II
Long Description:
Your players make it to your final encounter. Finally, the heroes against the villain. If your villain is simply a Troll Chieftain, and that is all heroes know about him, they may enjoy the fight and the game overall, but will they remember him? Years later will they still talk about him? You can’t have a bad guy that is the bad guy, just because he is the bad guy. If your villains are devoid of personality and memorable quirks or plans, the final encounters may not carry the emotional impact that make them truly memorable. So, how can you make your villains like that, memorable and interesting? This Workshop is "system agnostic", so don't worry about knowing any particular rule-set, although general knowledge of game systems will enhance your experience. This will be our 4th year administering this workshop, but don't worry, if you have done this before, new content!
Event Website:
N/A
Organizing Group:
GM Names:
Jay Payne, Michael Simon stupidpuppygames@gmail.com
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
4 - 20 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
Yes
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
-
This event
2:00 PM - 4:00 PM
0 tickets available