A hands-on coaching session for new and aspiring GMs to gain experience with adventure prep and session-running techniques. By the end, you’ll have run a game session and be ready for more!
Details
Timing:
Sun 9:00 AM - Sun 1:00 PM
Location:
ICC
/ Room 145
Long Description:
You want to run a game—but don't think you're ready. Or maybe you’re looking to polish your GM skills. This workshop is made specifically for you! Together, we’ll “dungeonstorm” a short adventure scenario. Then you’ll take turns in the GM chair while others play-act as your adventurers. Just as in real life, your players will have their own play styles and preferences that you’ll have to incorporate into the overall group dynamic. We’ll coach you so everyone can have a fun and engaging game—including you. You’ll leave this workshop with a range of approaches and tools you can bring straight back to your own table along with the confidence to run more games, hone your skills, and become an awesome game master!
Event Website:
Organizing Group:
GM Names:
Bill White, Joe Lasley, Steven Dashiell, Cosmo Rahn, Jahmal Brown, Mel White, Marlin Mueller III, Shay Atlas, Joshua Matthews, Antonio Ruiz Ezquerro, Avery Rosen, Peter Biancani bill@bringingfire.com
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
10 - 90 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
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This event
9:00 AM - 1:00 PM
80 tickets available