In essence, your Villain defines your entire campaign, so your Villain needs to be more than "I'm the bad guy!". In this workshop, you will learn to give them depth, personality, & conflict.
Details
Timing:
Thu 11:00 AM - Thu 1:00 PM
Location:
Westin
/ Senate I
Long Description:
In Role-Playing Games, your Villain defines your entire campaign, so your Villain needs to be more than "I'm the bad guy!". In this workshop, you will learn to give them depth, personality, & conflict. To make a villain your players will talk about years later, you can't have a bad guy that is the bad guy, just because he is the bad guy. If your villains are devoid of personality, memorable plans, and defining quirks, the final encounters won't carry the emotional impact that makes them memorable. What we have found is that defining your villain really defines your whole campaign. The Who, What, Where, When, and most Why! You will start with a blank page and see how to create a villain, and with them, your entire campaign. Join us as we embark on our 6th year at Gen Con. But don't worry, it is all new! PS: Great for authors & game designers as well!
Event Website:
Organizing Group:
GM Names:
Jay Payne, Bonnie Payne, Michael Simon stupidpuppygames@gmail.com
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
4 - 20 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
-
This event
11:00 AM - 1:00 PM
11 tickets available